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Blastzone Studio
A small game development studio based in Belgium. We are currently developing Frontier & RealityON (The roleplay game platform)
people
1 member
inventory_2
16 packages
language
Website
Discord
corporate_fare
About
business_center
Workshop
16
texture
Material
13
chair
Model
2
landscape
Map
1
dataset
Assets
Blastzone Studio
Assets
Materials
Assets
apps
All
16
view_in_ar
Models
2
sports_esports
Games
0
texture
Materials
13
public
Released
13
visibility_off
Unreleased
0
Material
Shader
Textures
Texture Size
Size
Road Marks
shaders/static_overlay.shader
3
4MB
4MB
Numbers Marks
shaders/static_overlay.shader
3
69KB
90KB
Brands Marks
shaders/static_overlay.shader
3
56KB
69KB
Others Marks
shaders/static_overlay.shader
3
43KB
52KB
[Dev] Material Building
shaders/complex.shader
3
6KB
14KB
[Dev] Material Bikepath
shaders/complex.shader
3
6KB
13KB
[Dev] Material Pavement
shaders/complex.shader
3
6KB
16KB
[Dev] Material Parking
shaders/complex.shader
3
6KB
12KB
[Dev] Material Road
shaders/complex.shader
3
6KB
12KB
[Dev] Material Grass
shaders/complex.shader
3
6KB
15KB
[Dev] Material Water
shaders/complex.shader
3
6KB
14KB
[Dev] Material Dirt
shaders/complex.shader
3
6KB
15KB
[Dev] Material Border
shaders/complex.shader
3
6KB
14KB