🎮 Game

A library stub with no runtime code. It only sets addon metadata and defines global using directives for Sandbox and common System namespaces.

🔧 Editor

An editor tool window for s&box that batch converts mesh files to .vmdl and bulk edits existing .vmdl assets. It has a folder-backed file browser, a KV3 parser and generator for vmdl text, persistent import/export settings, and UI tabs for conversion and bulk property edits like scale, origin alignment, collision, and default material.

🧪 Unit Test

Unit tests for a model editing library. They parse and edit VMDL KV3 data, verify align origin, import scale, material group updates, and run generation via VmdlGenerator, then assert expected nodes and fields. A test harness boots Sandbox.TestAppSystem for setup and there is a simple scene and GameObject count check.