Added a new mode called playground, playable in solo mode. This allows you to familiarize yourself with the ragdoll controls more than in the climb/race modes without the worry of time running out or about reaching higher than your previous attempt!
After some user feedback, it was clear that we needed a brief tutorial to explain the quicks to the controls and limitations for only one limb able to be pressed at a time. Thus, the tutorial mode was born. This tutorial will forcibly load if it's your first time playing the game and will then be available in the main menu thereafter.
Adjusted the limb ui to better reflect which limb you're pressing/targeting. Any mounted limb is now red, targeted/pressed limbs are green, any unmount/targeted limb are now transparent.
Had a slight issue that if you clicked "Join Game" from the s&box UI, it would potentially join you to a solo game, messing up the game for the original solo player. Prevented this from happening by turning of the Networking service for solo games.
Added a zone around the spawn area in the Climb mode that prevents you from ending your turn inside of the spawn area. This prevents a lot of bad things, this was noticed very shortly after starting the playtest.
Mostly tying the in-game hud and escape menu to match the main menu styling. There might be some places it's not updated, if you find them let me know.
New HUD
New Escape Menu
Previous/Current Height Bars
Adjusted the Previous and Current height bars to reflect the new color scheme of the main menu and styling of the no-continue-zone. Also fixed the way these bars display in the world so they're now more consistently displayed on all clients. (still not perfect, but better)
Release
1.0.0
18 July 2026
🎁 Added
skybox height change is now networked from host
converted logo to vtex so it's included in the game bundle