2 changes in this update

Improved

1 change
  • Knifing through barricades

Fixed

1 change
  • Zombies not moving due to a s&box update

4 changes in this update

Added

2 changes
  • 1911: Max Ammo reduced from 120 to 42 (due to knifing changes)

  • 1911: Clip reduced from 11 to 8 (due to knifing changes)

Improved

1 change
  • The movement feels less slidey, increased friction from 6 to 9

Fixed

1 change
  • Knife kills now give you 120 points instead of 60, which was bugged behavior

11 changes in this update

Added

5 changes
  • Fixed fire sale mystery boxes disappearing while they're still spinning a weapon

  • Doubled reserve ammo of each and every weapon

  • The last Zombie Dog killed drops its **Max Ammo** powerup again

  • Wasserkanal looks graphically juicier.

  • You can drop money now (minimum 1000$) as stacks on the ground to share with your teammates (Sharing is caring!)

Improved

2 changes
  • The game should start getting more difficult earlier in the game (zombie speed, etc.)

  • Zombies now REALLY pack a punch - they maul you any chance they get if you get close instead of being lame ducks (3 swipes = dead)

Fixed

4 changes
  • Screen shake is now fixed.

  • Fixed powerups constantly blinking in the UI

  • Fixed powerups not able to be instantly picked up (there was a weird delay)

  • Fixed networking weirdness with powerups, they also don't spin as violently when they're about to expire.