Knifing through barricades
Zombies not moving due to a s&box update
1911: Max Ammo reduced from 120 to 42 (due to knifing changes)
1911: Clip reduced from 11 to 8 (due to knifing changes)
The movement feels less slidey, increased friction from 6 to 9
Knife kills now give you 120 points instead of 60, which was bugged behavior
Fixed fire sale mystery boxes disappearing while they're still spinning a weapon
Doubled reserve ammo of each and every weapon
The last Zombie Dog killed drops its **Max Ammo** powerup again
Wasserkanal looks graphically juicier.
You can drop money now (minimum 1000$) as stacks on the ground to share with your teammates (Sharing is caring!)
The game should start getting more difficult earlier in the game (zombie speed, etc.)
Zombies now REALLY pack a punch - they maul you any chance they get if you get close instead of being lame ducks (3 swipes = dead)
Screen shake is now fixed.
Fixed powerups constantly blinking in the UI
Fixed powerups not able to be instantly picked up (there was a weird delay)
Fixed networking weirdness with powerups, they also don't spin as violently when they're about to expire.