Much needed bugfixes and gameplay additions!
Fixed fire sale mystery boxes disappearing while they're still spinning a weapon
Doubled reserve ammo of each and every weapon
The last Zombie Dog killed drops its **Max Ammo** powerup again
Wasserkanal looks graphically juicier.
You can drop money now (minimum 1000$) as stacks on the ground to share with your teammates (Sharing is caring!)
The game should start getting more difficult earlier in the game (zombie speed, etc.)
Zombies now REALLY pack a punch - they maul you any chance they get if you get close instead of being lame ducks (3 swipes = dead)
Screen shake is now fixed.
Fixed powerups constantly blinking in the UI
Fixed powerups not able to be instantly picked up (there was a weird delay)
Fixed networking weirdness with powerups, they also don't spin as violently when they're about to expire.