A lot happened in the past year, pretty much everything for this game in that sense. For December though, not that much happened. I went away for Christmas and my laptop isn't powerful enough to develop it on, instead I made Timeline Guesser. For the rest of the time, it was mostly optimizations and test framework/refactorings.
I added more quest and dialogue linking, so you go from one quest to another. It should teach the player where to start renting an apartment, guide them to visit the apartment, then go to the wholesale to check what's for sale.
Doors (that are supported) can now be configured to auto-close after a certain time, and auto-lock when closed. Useful for security doors.
You can now toggle if you want the UI centered on your screen at 16:9 instead of stretching to the sides.
people
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