Editor plugin that imports Unreal 5 content into an s&box project. It scans a .uproject, runs a headless Unreal export to FBX/PNG plus a manifest, then converts textures, materials, models and scenes into .vmat/.tmat/.decal/.vmdl and writes prefabs. It includes an editor window, file processors, kv3 writers, mesh stats and thumbnail extractors, and registers assets into the editor asset system.