S&tal is a physics-based puzzle experience built from the ground up in S&box. This project is a fan-made tribute to the Portal series, created primarily as a personal challenge to learn the S&box editor and its possibilities.

⚠️ PLEASE NOTE: This is a very early Alpha version. The game is still in its infancy, so expect bugs and experimental features. I am using this project to train myself on the engine, and the game will constantly evolve with new mechanics and more polished chambers as I progress in my learning journey.

Current Features:
  • Basic Portal Teleportation: Seamlessly move between two spatial points.
  • Object Interaction: Grab and drop physics-based cubes.
  • Logical Elements: Working pressure plates and doors.
  • Custom HUD: Minimalist on-screen controls.
Controls:
  • LMB / RMB: Fire Portals
  • E: Grab / Release Objects
Thanks for testing and being part of my learning journey! Feedbacks are greatly appreciated.