.obj/__compiler_extra.cs

Auto-generated compiler helper file for the Game project. It adds global using directives and assembly metadata attributes like addon title, identifiers, engine version and compile time.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "One More Push" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "one_more_push" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "cherkbyte" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "cherkbyte.one_more_push" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "29" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-10-03T17:12:14.5319736Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.112.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.112.0")]