👁️ SAURON — Update Notes
October 14, 2026 | City & Surveillance Update
A new update focused on surveillance, rebel equipment, WARDEN behavior, city improvements, and multiplayer lobbies.
🏙️ City & Map Improvements
- Redesigned the central SAURON spire across Neo-Kowloon, Foundry Docks, and Hightower with dark steel and amber detailing.
- Updated the SAURON billboard placement on all three maps.
- Standardized SAURON branding across menus, HUD elements, alerts, advertisements, and map descriptions.
- Added outdoor clothing racks near clothing stores and street changing booths.
- Optimized crowds and decorative lighting for better performance while preserving each district's atmosphere and interiors.
🏃 Rebel Gameplay & Equipment
- Street Radar: Rebels now have a rotating radar displaying nearby buildings, objectives, and teammates.
- Dumpster Hiding: Hold E beside a dumpster to hide for up to 8 seconds. Hiding breaks WARDEN pursuit but prevents movement and other actions. A cooldown applies afterward.
- Smoke Grenades: Available from taser supply cases. Press G to deploy smoke for 11 seconds, blocking cameras and WARDEN vision while clearing suspect marks for players inside.
- Taser Upgrades: Each pickup provides 2 shots. Use RMB to aim and LMB to fire. Permanently disable cameras for the round or temporarily disable WARDENs to free captured teammates.
- Stamina System: Sprinting now displays a stamina bar. Running, climbing, and sudden movements can still trigger suspicious activity scans.
- Clothing Changes: Change outfits at clothing stores or street booths to remove your suspect status.
👁️ SAURON Surveillance
- Added a compact camera grid with live, selected, and offline feed indicators.
- SAURON can identify suspects through camera feeds and dispatch WARDENs to investigate.
- SAURON can directly control nearby WARDENs to pursue suspects and hold E to verify identities.
- Destroyed cameras are reflected in the surveillance grid.
- Both factions retain access to the full city map.
🤖 WARDEN & Civilian AI
- Improved WARDEN patrols, suspect tracking, and pursuit behavior.
- WARDENs now pin arrested suspects against nearby walls during identification.
- False Arrest Penalty: Arresting an innocent civilian permanently decommissions the responsible WARDEN.
- Expanded civilian animations and behavior, including browsing, running, and gestures, making it harder to distinguish rebels from ordinary pedestrians.
🌐 Multiplayer & Lobbies
- Private Lobbies: Create private sessions with a six-character join code.
- Find a Lobby: Join private sessions using a code or browse public games.
- Role Selection: Hosts can enable random or manual role selection in either lobby type.
- AI Players: Private and offline sessions can fill empty rebel slots with AI.
- Public Matches: Require real players rather than AI filling empty rebel slots.
Stay hidden. Blend in. SAURON is watching. 👁️
Too many to count, Check added message for list
Too many to count, should be mostly bug free