Saint-Mihiel Map Overhaul: Completely rebuilt from the ground up. Fly north of the Meuse River, where scarred no-man's-land and trenches gaze up from below, soar over the historic town of Saint-Mihiel, or engage in dogfights across the winding branches of the river.
Economy Rebalance: Significantly reduced and adjusted the franc cost for all unlockables. Unlocking new aircraft and liveries is now much faster and more rewarding.
General Polish: Minor bug fixes and performance optimizations across all game modes.
Aircraft Model Offsets: Aircraft in Dogfight: 1918 use separate modular mesh components. Due to an update issue, certain structural parts may occasionally render slightly offset by a few units. A complete rework of all aircraft models (for both first-person cockpit and third-person chase views) is currently in progress.
Fixed a bug where players couldn't select maps in Fly Solo mode.
v1.0.0 — Launch Release
Flight Models: Realistic energy flight model (momentum, stalls, and ceiling limits) alongside Dogfight Arcade mode (direct controls without stalls), both available from the start.
Aircraft & Factions: 20 distinct aircraft across Germany, France, Austria-Hungary, Italy, the British Empire, and the Ottoman Empire.
Aircraft Unlocks: Starter fighters available for both factions; unlock additional aircraft with earned francs.
Five Fronts: Saint-Mihiel, The Dolomites, The North Sea, London under blackout, and Wadi Far'a.
Multiplayer & Solo: 8-player drop-in multiplayer with host migration, plus a dedicated Solo mode for offline sorties.
Pilot Career: 40 progression ranks from Volunteer to Ace of Aces; earn francs and experience through kills and match victories.
Customization: Unlockable liveries, historical Lozenge camouflage, and custom color options.
Service Record: Player profile tracking K/D ratio, favorite aircraft, matches played, and global leaderboards.
Camera Views: True first-person cockpit view and third-person external chase camera.
Weapon Mechanics: Gun heat buildup and jam mechanics under sustained fire.
Tactical Display: Expandable tactical map with contact tracking, rangefinder, and compass.
Original Soundtrack: Dynamic orchestral score composed with period instruments that reacts to the match.
Multiplayer Performance: As a solo developer, network and matchmaking performance may vary under high player loads. If you experience desync, lag, or lobby issues, please report them on the forum!