🎁 Added
  • Four playable characters, each with a unique weapon and progression path
  • Three game modes: Solar Eclipse, Lunar Eclipse, and Perpetual Darkness
  • Two handcrafted battlefields: Flower Field and Cemetery
  • Three bosses: Slow Death, Grave Knight, and the Ossuary King
  • Run-based upgrade system built around damage, attack speed, area control, recovery, and defense
  • Persistent progression with permanent Power, Vitality, and Mobility upgrades
  • Per-character progression and weapon mastery paths
  • Unlockable defensive and offensive items
  • Multiple currencies earned from different game modes
  • Career statistics, achievements, and leaderboards
⚠️ Known Issues
  • Balancing, performance, and visual polish are still in progress
  • Some content and placeholder art will change before the full release
  • You may encounter bugs, unfair upgrade combinations, or unexpected behavior — feedback in the forum is welcome