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warning
Problematic Modules
The following modules were found in this crash that could be causing your crash. These are typically third party overlays that need updating or disabling.
Stack Trace
Fatal Error: EXCEPTION_ACCESS_VIOLATION_READ / 0xffffffffffffffff
engine2
ProcessProceduralLayer scenesystem.cpp:3986
engine2
RenderAView::__l50::<T>::operator() scenesystem.cpp:4182
engine2
std::invoke type_traits:1801
engine2
std::_Func_impl_no_alloc<T>::_Do_call functional:1005
tier0
CThreadedJob::Execute jobthread.cpp:1684
tier0
CThreadPool::ServiceJobAndRelease jobthread.cpp:1230
tier0
CJobThread::Run jobthread.cpp:519
tier0
CThread::ThreadProc threadtools.cpp:6838
tier0
ThreadProcWrapped threadtools.cpp:546
tier0
ThreadProcConvert threadtools.cpp:598
KERNEL32
BaseThreadInitThunk :
ntdll
RtlUserThreadStart :
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and this is what it looks like when I get into Sandbox mode: