- Teleport spectators to a spawn-point if they are outside of the spectator area
- Replaced old thumbnail with multiple version to fit aspect ratios
- Playermodels glitchy and voice chat choppy
- Voice-Chat
- Skip turn button for lawyers
- Automatically advance to verdict when all jurors have cast their votes
- Controls and Voice key hints at bottom left
- Verbose logging for debug in testing
- Title Screen shows controls and game version
- Jury UI Layout
- Fixed "Submitted Evidence", "Case", and "Dossier" button overlay issues for bugged roles
- Cast Vote toggles between other buttons in group
- Case panel visibility fixed
- Case Screen formatting
- Prep phase doesn't loop infinitely anymore (don't know how it ended up doing that but it doesn't now)
- Fixed argument turns also repeating
- Fixed clock sound during argument cutting out
- Fixed case button not reacting for jurors
- Bench collision temp fix removed and collision properly fixed
- Host migration system (Let the game migrate the host)
- Players may sometimes see their own eyes
- Player avatars still not properly implemented
- Voice-Chat can be choppy
- UI Sounds and Round Music
- Controls screen added to title screen, able to be re-accessed.
- UI Fixes and rearrangement
- Disconnect Handler to resume round if someone disconnects and reconnects
- Made "L-ALT to Free Mouse" more clear
- New UI Screens (Title screen on game loadup and role description screens for Prosecutors, Defense, and Jurors
- UI Layering, minor networking issues with UI.
- Spectator teleportation and UI screen TBF
- Some functionality missing. Small UI issues. Spectators are not teleported out of play area on round start.