📝 Client Metadata
Sent by the editor's project when this version was published
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "Resources": "",
  "StartupResources": [
    "*",
    "scenes/minimal.scene",
    "shaders/complex.shader",
    "particles/impact.generic.smokepuff.vpcf",
    "sounds/footsteps/footstep-concrete-land.sound",
    "particles/impact.generic.smokering.vpcf",
    "prefabs/pillar.prefab",
    "sounds/footsteps/footstep-concrete-jump.sound",
    "particles/impact.generic.vpcf",
    "decals/bullethole.decal",
    "sounds/impacts/impact-bullet-concrete.sound",
    "sounds/footsteps/footstep-concrete.sound",
    "shaders/generic.shader",
    "shaders/simple.shader",
    "sounds/physics/physics.default.impact.sound",
    "surfaces/default.surface",
    "models/goal.vmdl",
    "prefabs/wall.prefab",
    "shaders/sky.shader",
    "prefabs/pickup.prefab",
    "surfaces/concrete.surface",
    "models/floor.vmdl"
  ],
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones

Nothing extracted for this version.