Added

3 changes
  • All props added and adjusted

  • All buildings placed and fully textured

  • Water added (currently only as a plain material, no physics yet)

Improved

1 change
  • Several textures refined and adjusted for better visuals

Known Issues

4 changes
  • Invisible walls still missing (areas that should block movement but stay see-through)

  • Flower and small object textures still need alpha adjustments

  • Flower physics need to be removed so players can walk through them

  • Lighting system needs further rework and fine-tuning

Added

2 changes
  • - All map props created and placed

  • - All materials created and properly applied

Improved

2 changes
  • - Adjusted global lighting for a more natural look

  • - Refined textures with alpha backgrounds for better transparency

Known Issues

3 changes
  • - Some props (like flowers) still lack proper alpha transparency — will be fixed soon

  • - Buildings are not yet added

  • - Water areas still missing

Added

2 changes
  • - Roads and sidewalks added

  • - Grass areas integrated for a more natural environment

Improved

3 changes
  • - Tree models optimized (only trunks have physics — leaves are now non-collidable)

  • - Leaf textures reworked (transparent alpha instead of green background)

  • - Overall lighting and atmosphere improved

Fixed

2 changes
  • - Added skybox (no longer an empty background)

  • - Spawn area now works correctly — players no longer die upon joining

Removed

1 change
  • - Old placeholder tree textures removed

Known Issues

2 changes
  • - Some shadows may appear too dark depending on sun angle

  • - Performance can drop slightly in dense tree areas