- All props added and adjusted
- All buildings placed and fully textured
- Water added (currently only as a plain material, no physics yet)
- Several textures refined and adjusted for better visuals
- Invisible walls still missing (areas that should block movement but stay see-through)
- Flower and small object textures still need alpha adjustments
- Flower physics need to be removed so players can walk through them
- Lighting system needs further rework and fine-tuning
- - All map props created and placed
- - All materials created and properly applied
- - Adjusted global lighting for a more natural look
- - Refined textures with alpha backgrounds for better transparency
- - Some props (like flowers) still lack proper alpha transparency — will be fixed soon
- - Buildings are not yet added
- - Water areas still missing
- - Roads and sidewalks added
- - Grass areas integrated for a more natural environment
- - Tree models optimized (only trunks have physics — leaves are now non-collidable)
- - Leaf textures reworked (transparent alpha instead of green background)
- - Overall lighting and atmosphere improved
- - Added skybox (no longer an empty background)
- - Spawn area now works correctly — players no longer die upon joining
- - Old placeholder tree textures removed
- - Some shadows may appear too dark depending on sun angle
- - Performance can drop slightly in dense tree areas