- Added failsafe timeout for balls
- Bomb Chain reactions now have a slight delay for more satisfying chains
- Progression now resets at level 30 instead of 20
- Balls floating forever when stuck in magnetic pegs
- Balls being removed too early when rolling slowly
- S Splines
- J Splines
- Longer Splines
- Chance for More Extra Splines
- Spline Spawning
- Spline Collision
- Spline Sliding
- Increased Magnetic Peg Price
- Magnetic Visual
- Obstacle Visual
- Magnetic visual bug when moving
- Spontaneous Acceleration when sliding
- Boss modifiers now stack from 1 to 4 over 20 levels
- reduced magnetic peg radius upgrade
- increased multiball chance upgrade
- penetration now only available after level 10
- extra life now doubles in price instead of quadrupling
- Materials on pegs and signs broken by engine update
- magnetic radius looks bad
- obstacle boss modifier looks bad
- -NEW thumbnail made by @sharpie
- -NEW Boss level every 5 levels with stackable modifiers
- -Smaller Pegs
- -Moving Pegs
- -You
- -Repulsive Blue Pegs
- -20 Additional Pegs
- -NEW Shop Items
- -Magnetic Peg
- -Magnetic Peg Radius
- -Preview Path Length
- -Progress resets at levels 20, 40 and 60
- -Win Level 80 and Endless Mode
- -Level Start Screen
- -GhostBall no longer activates Multiball
- -Sound Effects
- -Gamover/Win Screen
- -Explosive Radius Visual
- -Ball Path Visual
- -Bounce Path Tracing (unreliable)
- -Old Level UI
- -Ghostball Multiball
- Ghost Ball upgrade. Ball passes through all pegs hitting them as it shifts through
- Spline pegs being invisible after editor update