Added failsafe timeout for balls
Bomb Chain reactions now have a slight delay for more satisfying chains
Progression now resets at level 30 instead of 20
Balls floating forever when stuck in magnetic pegs
Balls being removed too early when rolling slowly
S Splines
J Splines
Longer Splines
Chance for More Extra Splines
Spline Spawning
Spline Collision
Spline Sliding
Increased Magnetic Peg Price
Magnetic Visual
Obstacle Visual
Old Magnetic Visual
Magnetic visual bug when moving
Spontaneous Acceleration when sliding
Boss modifiers now stack from 1 to 4 over 20 levels
reduced magnetic peg radius upgrade
increased multiball chance upgrade
penetration now only available after level 10
extra life now doubles in price instead of quadrupling
Materials on pegs and signs broken by engine update
smaller ball upgrade
magnetic radius looks bad
obstacle boss modifier looks bad
-NEW thumbnail made by @sharpie
-NEW Boss level every 5 levels with stackable modifiers
-Smaller Pegs
-Moving Pegs
-You
-Repulsive Blue Pegs
-20 Additional Pegs
-NEW Shop Items
-Magnetic Peg
-Magnetic Peg Radius
-Preview Path Length
-Progress resets at levels 20, 40 and 60
-Win Level 80 and Endless Mode
-Level Start Screen
-GhostBall no longer activates Multiball
-Sound Effects
-Gamover/Win Screen
-Explosive Radius Visual
-Ball Path Visual
-Bounce Path Tracing (unreliable)
-Old Level UI
-Ghostball Multiball
Ghost Ball upgrade. Ball passes through all pegs hitting them as it shifts through
Spline pegs being invisible after editor update