- !rtv Command to allow people to vote for a map change
- 30 second preparing phase after loading into the new map
- New scoreboard
- Volume sliders per player
- Blood effects and a lightcookie texture for flashlights
- Corpse collision (bodies now pile up)
- 3rd person effect to better visualize when others use flashlights
- (Plaza) Defensive wall behind the gun store and a second entrance to the attic
- (Plaza) Ladder to access the Canopy
- Flashlights are brighter, more usable, and now properly light up players' faces
- Increased stamina and improved ladder movement
- Revolver shots can now penetrate 4 panes of glass (useful on Cluedo)
- Round duration is 2 mins, capped at 3 mins max (kills extend time but never beyond cap)
- Carried props now maintain rotation and rotate with the player
- Nameplates and persistent muting
- (Plaza) Significantly improved lighting, widened windows, and replaced tires with climbable crates
- (Plaza) Changed canopy texture to be less traumatic
- Optimization by adjusting tickrate from 60 to 30
- Input lag issue
- Bug related to killing someone with the Gun
- Spectating bug when joining
- Glass not being breakable on Plaza
- Issue where Terry would refuse to put on clothing
- Issue revealing the Murderer's identity on UI when disguised
- Initial synchronization issues causing roles to fail
- Freecam hint remaining visible while in Freecam
- (Plaza) Stuck spots on Stalkyard and the attic ladder
- Automatic dismissal of the Death Camera (it no longer skips automatically)
- (Plaza) Access to parts of the Restaurant
- (Plaza) Stack of existential tires (replaced with crates)