Connection quality issue indicator
Swapper effect
Swapper is now enabled by default
Murderers can no longer kill each other to prevent griefing
If a bystander kills another bystander, they're now blacklisted from ALL guns
Flashlight now has a cooldown so it can't be spammed
Swapper shuffle algo
Singular form for murderer announcement
Role shop now closes instantly on purchase
Corpse duplication glitch where it'd spawn multiple times due to deync
An issue where multiple guns could drop from friendly fire
Voice chat now renders above round end screen
Achievements not working
Smoke and concussion grenade
Sprays (press H)
Player tab in the escape menu with voice controls and speaking indicator
Door sound effects
Nerfed Katana's movement speed from 55 units/s to 45 units/s. It was a tad too fast.
Icons for all escape menu navigation entries
Instant role shop open/close (no more fade transition)
Loadout tab now has icons showing the weapon with the skin applied
You can now equip skins for weapons even if you don't have the weapon equipped
Stalkyard now spawns fewer clues in an effort to prevent players from gaining extra guns too fast on that specific map
Team-kill penalties no longer trigger during round-end grace period
Murderer overhead tag hidden when spectating teammate in first-person
Ragdoll collision sound glitch
You will no longer see the "Knife Thrower" upgrade if you have a katana as it wont do anything
An issue where tutorial hints would not show the proper icon for the input
Ability to push others out of the map. We are working on fixing this.
Fate tree hitboxes being very annoying.
The map Plaza is back with large reworks designed to allow sneakier rotation around the map instead of being forced into big open spaces
A 2 second grace period after a round is over before switching to black
Player list to escape menu
Pressing Escape in the shop menu will now close the menu
GPU performance significantly
The escape menu is now instant instead of animated in/out
Voice chat UI
Fixed an issue where corpses would T-pose on dedicated servers
Fixed an issue where tutorial input indicators would not show up at times
Fixed an issue where lobby privacy would not work
Removed SSAO to improve performance
A new class system (Light/Medium/Heavy)
A new cosmetics system
Ability to use s&box avatars
A new escape menu
Added the ability for the host to change map mid-game
Bystanders that kill another bystander are now fully blacklisted from picking up that same gun.
Fate map icon not showing
Multiple spectators spawning per player causing network lag
A weapon indicator code error
Plaza has been disabled due to a bug.
New map: Fate
Detective Shop, the detective subrole can now access a shop just like Murderers
Elevation Evidence Hint, telling you if the Murderer is above/below/same level as you
Evidence UI element that shows you all evidence you've collected during the round at all times
Gun muzzle flash is much more noticeable now
Made the Gun 25% faster to draw
Improved CPU physics performance noticeable on all maps
Tutorial Hint UI now requires input to dismiss, instead of just disappearing after 5s
Fixed an issue where the Murderer silence upgrade would not work until you redeployed your knife
Fixed an issue where the Snitch's Evidence sharing would use the Snitch's perspective, which meant hints could be wrong, i.e "The Murderer is far away" from the perspective of the Snitch, but your local player could actually be next to the Murderer. Now each player independently evaluates the hint from their perspectives.
Fixed an issue where if the host left during the win screen it'd mess up the lobby for the next 2 minutes
Fixed a bunch of camera bugs when desync'd
New map - Clue
Added grates to Fracture
Optimised CPU performance in high player lobbies
Lots of small optimisations that should give a CPU FPS boost of 2-5% in most scenarios
Improved Fracture
Fixed an issue where buying upgrades would sometimes not work when there were multiple Murderers
Fixed an issue where you'd get stuck in the win screen if the host left during it
Fixed an issue where players would not have a hitbox, being impossible to kill
Fixed an issue where stuck sound would not play on non hosts
Fixed an issue where corpse UI would mistakenly fade in/out
Fixed an issue where map loading would sometimes fail
Cluedo has been temporarily disabled until we fix the issue with clues not spawning on it
Added flagship map, Clue.
New subrole - Hoarder. Allows you to see loot through walls if it's close enough to you.
Clairvoyant subrole can now see the outline of corpses for 3 seconds after death.
Scoreboard will now show the character name after death
Scoreboard now has a players tab
Zones have been added to all maps
Completely redesigned HUD
New evidence hint to for zones
Death Cam will now show the killer + name of corpses
Added chat channels, making it easy to see who's dead + allow Murderers to talk to each other
Main Menu music
Stamina has been adjusted to be way less punishing
Revolver will now be "thrown" when dropped, not just drop down flat
Ground collisions on Stalkyard
Readability on most menus
Reduced Notification Feed UI's colors into 4 instead of 20+
Powerups menu will now close if you click outside any card
Network performance for footsteps
Improved lobby screen
Subrole behaviours not working on non hosts, i.e Clairyovant and Coward.
Cluedo spawn points now work after changing map
Angular velocity not being reset on props between rounds
Win Screen sometimes not showing
Being able to see the Murderer text if they were disguised
Tags carrying over between disguises allowing players to deduce it's a disguise
Sprinting anim not showing on knife/gun if you deployed the weapon after you started sprinting
Play window break sound at window instead of player
Issue where skin loading could cause an error
Issue where tutorial would always show on every load
The stamina penalty for hitting full exhaustion
Added subroles
Added Fracture map
Added throwing anchor points for melee weapons so they always stick upright in targets when thrown
Added impact effcts for melee weapons
Melee Weapons will now bounce off dynamic props when thrown
Overhauled role reveal screen
Overhauled tutorial screen
Overhauled win screen
Overhauled inventory screen
Lowered AFK timer to 90s instead of 180s
Fixed issue where people might not have colliders in lobbies with a lot of players
Fixed issue where overhead speaker icon & text would not be visible
Fixed issue where dead players cannot hear alive players speaking
Warm/Cold toned Murderer hints.
Win Screen can get stuck sometimes
Added a basic cosmetics system
Added a new Gun with 3 skins
Added a new Melee variant (Hatchet)
Added the new Evidence System
Added a new Main Menu
Added stats system
Added new movement
Added a ticketing system for Murderer, making you more likely to be selected for Murderer if you haven't been a Murderer for a while
Added Russian, French, German and Danish translations
Added ability to rotate camera when spectating in third person
Added more options for Multi-Murderer to make it more balanced
Added Loot options
Added host migration
Redid the design for radial menu & added tagging + the ability to use callouts on corpses
Reworked experience system
Updated Plaza to latest version
Network security
Network performance for loot
Fixed an issue where Lobby Creation causing a crash on the Host
Fixed an issue where Network synchronisation failing causing crashes
Fixed an issue where Player Hints were not the intended range
Fixed an issue where a dropped revolver could errors if on cooldown when the round ended
Fixed an issue where the Witness System could bug out on suicide
Fixed an issue where you couldn't run a dedicated server
Fixed an issue where spectator text would be out of sync with who you were actually spectating
Fixed an issue where disguise sound would play at World Origin instead of at the corpse
Fixed an issue where the sound for powerups weren't playing in 2D
Shooting is now blocked while round end screen is active
Temporarily disabled glass on Plaza
Added a new Main Menu
Added new movement
Added a ticketing system for Murderer, making you more likely to be selected for Murderer if you haven't been a Murderer for a while
Added Russian, French, German and Danish translations
Updated Plaza to latest version
Fixed an issue where spectator text would be out of sync with who you were actually spectating
Fixed an issue where disguise sound would play at World Origin instead of at the corpse
!rtv Command to allow people to vote for a map change
30 second preparing phase after loading into the new map
New scoreboard
Volume sliders per player
Blood effects and a lightcookie texture for flashlights
Corpse collision (bodies now pile up)
3rd person effect to better visualize when others use flashlights
(Plaza) Defensive wall behind the gun store and a second entrance to the attic
(Plaza) Ladder to access the Canopy
Flashlights are brighter, more usable, and now properly light up players' faces
Increased stamina and improved ladder movement
Revolver shots can now penetrate 4 panes of glass (useful on Cluedo)
Round duration is 2 mins, capped at 3 mins max (kills extend time but never beyond cap)
Carried props now maintain rotation and rotate with the player
Nameplates and persistent muting
(Plaza) Significantly improved lighting, widened windows, and replaced tires with climbable crates
(Plaza) Changed canopy texture to be less traumatic
Optimization by adjusting tickrate from 60 to 30
Input lag issue
Bug related to killing someone with the Gun
Spectating bug when joining
Glass not being breakable on Plaza
Issue where Terry would refuse to put on clothing
Issue revealing the Murderer's identity on UI when disguised
Initial synchronization issues causing roles to fail
Freecam hint remaining visible while in Freecam
(Plaza) Stuck spots on Stalkyard and the attic ladder
Automatic dismissal of the Death Camera (it no longer skips automatically)
(Plaza) Access to parts of the Restaurant
(Plaza) Stack of existential tires (replaced with crates)