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PhysicsJoint
.CreateSpring
static
SpringJoint
CreateSpring
(
PhysicsPoint
a
,
PhysicsPoint
b
,
float
minLength
,
float
maxLength
)
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Properties
AngularStrength
Body1
Body2
Collisions
IsActive
Point1
Point2
Strength
World
Methods
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Static Methods
CreateBallSocket
CreateFixed
CreateHinge
CreateLength
CreatePulley
CreateSlider
CreateSpring