static FixedJoint CreateFixed( PhysicsPoint a, PhysicsPoint b )

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Description

The CreateFixed method is a static method of the PhysicsJoint class in the Sandbox.Physics namespace. It is used to create a fixed joint between two physics points. A fixed joint constrains two points in space, ensuring they remain at a constant distance from each other, effectively making them behave as a single rigid body.

Usage

To use the CreateFixed method, you need to provide two PhysicsPoint objects as parameters. These points represent the locations on the respective physics bodies where the joint will be attached. The method returns a FixedJoint object, which represents the created joint.

Example

// Example of creating a fixed joint between two physics points
PhysicsPoint pointA = new PhysicsPoint(); // Initialize with appropriate values
PhysicsPoint pointB = new PhysicsPoint(); // Initialize with appropriate values

FixedJoint fixedJoint = PhysicsJoint.CreateFixed(pointA, pointB);

// Now, pointA and pointB are constrained to move together as a single unit.