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Classes
PhysicsPoint
chevron_left Classes
struct
PhysicsPoint

Constructors

functionsPhysicsPoint

Fields

crop_dinBodycrop_dinLocalPositioncrop_dinLocalRotation

Properties

data_objectLocalTransformdata_objectTransform

Static Methods

functionsLocalfunctionsWorld
PhysicsPoint
Used to describe a point on a physics body. This is used for things like joints where you want to pass in just a body, or sometimes you want to pass in a body with a specific location and rotation to attach to.
struct Sandbox.Physics .
sealedSandbox.Engine

build Constructors 1

PhysicsPoint (body, localPosition, localRotation)

crop_din Fields 3

Body
PhysicsBody
The physics body this point is attached to.
LocalPosition
Vector3
Position offset from the body's position.
LocalRotation
Rotation
Rotation offset from the body's position.

data_object Properties 2

LocalTransform
Transform
A transform relative to Sandbox.Physics.PhysicsPoint.Body, containing Sandbox.Physics.PhysicsPoint.LocalPosition and Sandbox.Physics.PhysicsPoint.LocalRotation with scale of 1.
Transform
Transform
Transform of this point in world space.

functions Static Methods 2

Local (body, localPosition, localRotation)
PhysicsPoint
World (body, worldPosition, worldRotation)
PhysicsPoint
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