Summary

Used to describe a point on a physics body. This is used for things like joints where you want to pass in just a body, or sometimes you want to pass in a body with a specific location and rotation to attach to.

Fields

Body The physics body this point is attached to.
LocalPosition Position offset from the body's position.
LocalRotation Rotation offset from the body's position.

Properties

LocalTransform A transform relative to Sandbox.Physics.PhysicsPoint.Body, containing Sandbox.Physics.PhysicsPoint.LocalPosition and Sandbox.Physics.PhysicsPoint.LocalRotation with scale of 1.
Transform Transform of this point in world space.

Static Methods

Local
World
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