AngularStrength |
Strength of the angular constraint. If it takes any more energy than this, it'll break.
|
Body1 |
The source physics body this joint is attached to.
|
Body2 |
The target physics body this joint is constraining.
|
Collisions |
Enables or disables collisions between the 2 constrained physics bodies.
|
IsActive |
Whether this constraint is active. (i.e. is enabled, is not broken)
|
Point1 |
A specific point this joint is attached at on Sandbox.Physics.PhysicsJoint.Body1 |
Point2 |
A specific point this joint is attached at on Sandbox.Physics.PhysicsJoint.Body2 |
Strength |
Strength of the linear constraint. If it takes any more energy than this, it'll break.
|
World |
The Sandbox.PhysicsWorld this joint belongs to.
|