A physics constraint.
| AngularStrength |
Strength of the angular constraint. If it takes any more energy than this, it'll break. |
| Body1 |
The source physics body this joint is attached to. |
| Body2 |
The target physics body this joint is constraining. |
| Collisions |
Enables or disables collisions between the 2 constrained physics bodies. |
| IsActiveobsolete |
|
| Point1 |
A specific point this joint is attached at on Sandbox.Physics.PhysicsJoint.Body1 |
| Point2 |
A specific point this joint is attached at on Sandbox.Physics.PhysicsJoint.Body2 |
| Strength |
Strength of the linear constraint. If it takes any more energy than this, it'll break. |
| World |
The Sandbox.PhysicsWorld this joint belongs to. |