A physics constraint.
AngularStrength |
Strength of the angular constraint. If it takes any more energy than this, it'll break. |
Body1 |
The source physics body this joint is attached to. |
Body2 |
The target physics body this joint is constraining. |
Collisions |
Enables or disables collisions between the 2 constrained physics bodies. |
IsActiveobsolete |
|
Point1 |
A specific point this joint is attached at on Sandbox.Physics.PhysicsJoint.Body1 |
Point2 |
A specific point this joint is attached at on Sandbox.Physics.PhysicsJoint.Body2 |
Strength |
Strength of the linear constraint. If it takes any more energy than this, it'll break. |
World |
The Sandbox.PhysicsWorld this joint belongs to. |