Summary

A physics constraint.

Properties

AngularStrength Strength of the angular constraint. If it takes any more energy than this, it'll break.
Body1 The source physics body this joint is attached to.
Body2 The target physics body this joint is constraining.
Collisions Enables or disables collisions between the 2 constrained physics bodies.
IsActive Whether this constraint is active. (i.e. is enabled, is not broken)
Point1 A specific point this joint is attached at on Sandbox.Physics.PhysicsJoint.Body1
Point2 A specific point this joint is attached at on Sandbox.Physics.PhysicsJoint.Body2
Strength Strength of the linear constraint. If it takes any more energy than this, it'll break.
World The Sandbox.PhysicsWorld this joint belongs to.

Methods

Remove Removes this joint.

Static Methods

CreateBallSocket
CreateFixed
CreateHinge
CreateLength
CreatePulley
CreateSlider
CreateSpring
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