s&
newspaperAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games rocketDiscover Games
business_centerWorkshop
sports_esportsGames landscapeMaps chairModels textureMaterials apparelClothing constructionMore..
forumForum docsDocs
docsDocumentation dashboardApi Reference
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Api
Classes
PhysicsJoint
Point2
chevron_left Classes
class
PhysicsJoint

Properties

data_objectAngularStrengthdata_objectBody1data_objectBody2data_objectCollisionsremove_circleIsActivedata_objectPoint1data_objectPoint2data_objectStrengthdata_objectWorld

Methods

functionsRemove

Static Methods

functionsCreateBallSocketfunctionsCreateControlfunctionsCreateFixedfunctionsCreateHingefunctionsCreateLengthremove_circleCreatePulleyfunctionsCreateSliderfunctionsCreateSpringfunctionsCreateUpright
menu
Point2
A specific point this joint is attached at on Sandbox.Physics.PhysicsJoint.Body2
property
PhysicsPoint Point2 { get; set; }
Declared in Sandbox.Physics.PhysicsJoint ยท Assembly Sandbox.Engine
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter