Overloads
static BallSocketJoint CreateBallSocket (PhysicsBody body1, PhysicsBody body2, Vector3 origin)

Parameters

NameTypeDescription
body1 PhysicsBody The source physics body.
body2 PhysicsBody The target physics body to constrain to.
origin Vector3 The origin of the hinge in world coordinates. The 2 bodies will rotate around this point.

Returns

TypeDescription
BallSocketJoint The created ball socket joint.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.