s&
About
The Project
info
About s&box
map
Roadmap
monitoring
Metrics
Engine startup and usage numbers
Updates
newspaper
Latest News
published_with_changes
Changes
Release-by-release changelog
Games
Browse Games
Discover Games
gamejams
Workshop
Playable
sports_esports
Games
Standalone games and gamemodes
Assets
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
apps
Everything
Every asset type in one list
Forum
Learn
Documentation
rocket_launch
Getting Started
docs
Documentation
api
API Reference
Resources
school
Tutorials
manage_search
Code Search
Get s&box
Sign in with Steam
Api
Classes
PhysicsJoint
CreatePulley
chevron_left
Classes
class
PhysicsJoint
Properties
data_object
AngularStrength
data_object
Body1
data_object
Body2
data_object
Collisions
remove_circle
IsActive
data_object
IsValid
data_object
Point1
data_object
Point2
data_object
Strength
data_object
World
Methods
functions
Remove
Static Methods
functions
CreateBallSocket
functions
CreateControl
functions
CreateFilter
functions
CreateFixed
functions
CreateHinge
functions
CreateLength
remove_circle
CreatePulley
functions
CreateSlider
functions
CreateSpring
functions
CreateUpright
CreatePulley
method
static
obsolete
static
PulleyJoint
CreatePulley
(
PhysicsBody
body1
,
PhysicsBody
body2
,
Vector3
anchor1
,
Vector3
ground1
,
Vector3
anchor2
,
Vector3
ground2
)
Obsolete.
This is obsolete. You shouldn't use it anymore.
Parameters
Name
Type
Description
body1
PhysicsBody
body2
PhysicsBody
anchor1
Vector3
ground1
Vector3
anchor2
Vector3
ground2
Vector3
Returns
Type
Description
PulleyJoint
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.