float Strength { get; set; }

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Description

The Strength property of the PhysicsJoint class represents the strength of the linear constraint applied by the joint. This property determines the maximum amount of energy the joint can withstand before breaking. If the energy exerted on the joint exceeds this value, the joint will break, effectively disabling the constraint.

Usage

To use the Strength property, you can get or set its value to control the durability of the joint. A higher value means the joint can withstand more force before breaking, while a lower value makes it more susceptible to breaking under stress.

Example

// Example of setting the Strength property of a PhysicsJoint
PhysicsJoint joint = new PhysicsJoint();

// Set the strength of the joint to 100 units
joint.Strength = 100.0f;

// Check if the joint's strength is sufficient
if (joint.Strength > 50.0f)
{
    // Perform operations knowing the joint is strong enough
}