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PhysicsJoint
.CreateHinge
static
HingeJoint
CreateHinge
(
PhysicsPoint
a
,
PhysicsPoint
b
)
PhysicsJoint
.CreateHinge
static
HingeJoint
CreateHinge
(
PhysicsBody
body1
,
PhysicsBody
body2
,
Transform
localFrame1
,
Transform
localFrame2
)
PhysicsJoint
.CreateHinge
static
HingeJoint
CreateHinge
(
PhysicsBody
body1
,
PhysicsBody
body2
,
Vector3
center
,
Vector3
axis
)
User Comments
Properties
AngularStrength
Body1
Body2
Collisions
IsActive
Point1
Point2
Strength
World
Methods
Remove
Static Methods
CreateBallSocket
CreateFixed
CreateHinge
CreateLength
CreatePulley
CreateSlider
CreateSpring