Update 1.3: Big Maps

V 1.3.0
25 October 2026
35 changes in this update

Added

15 changes
  • 10 big maps, about twice the size of the others, each with several different physics events going on at once:

  • Spiral Bound (Notebook): blocks drop on the left page, a plank bridge crumbles over rising ink, an eraser slides overhead, two pinned sticky notes spin and a paper pinwheel turns.

  • Desk Job (Desk): rubber stamps, a row of dominoes, a ruler seesaw, a marble rolling along the top shelf and a crayon lift.

  • Final Exam (Chalkboard): a balance over spikes, a ruler turnstile, crumbling chalk stepping stones over a second spike pit, a tetherball and an eraser lift.

  • Machine Shop (Blueprint): stacked conveyor belts, saws moving up and down, a rising ink vat, a gear carrying platforms and a three-stamp press.

  • Page Turner (Comic): heavy bags that knock into each other, a wrecking ball, a sliding panel, crumbling borders and KA-POW blocks dropping.

  • Hard Hat Zone (Rooftops): hoist pallets, falling girders, loose boards, a crate on a hook, a sign that flips over and a window-cleaner lift.

  • Magma Works (Volcano): a rolling boulder, volcanic bombs, crumbling slabs under a spiked flail, a rock raft and rising lava.

  • Temple Gardens (Dojo): lanterns, a temple bell, a crumbling bamboo bridge, a rocking rowboat and a water wheel.

  • Lumber Camp (Forest): two trees that topple, a rocking log raft, a conveyor mill floor, a saw on a rail, a crumbling rope bridge and a swinging battering log.

  • Stormy Docks (Harbor): cargo crates dropping, a crate on a hook, a rolling ship, a crumbling boardwalk, bobbing buoys and a rising tide.

  • On the big maps the camera follows the fighters instead of showing the whole map at once.

  • Spawn shield: with more than one life, you can’t be hurt for 2 seconds after you come back. A shimmering bubble shows round you and your card says SPAWN SHIELD. Traps don’t go off under you either. Falling off the map still kills.

  • First blood is announced out loud by a deep announcer voice.

  • Whoever is inked now has ink on their head that everyone can see.

Improved

15 changes
  • Riot Shield: held up in front of you, covering your body. Attacking thrusts it out and shoves away anyone in front of it.

  • Meteor Staff: click a spot and a meteor comes down from the sky onto it. A red ring marks where it will land.

  • Gold God Gun: now a direct energy weapon that fires a golden impulse beam instead of a rocket. It fires faster, has infinite ammo and kicks much harder.

  • Deagle: much more recoil.

  • Spring Shoes: now worn on your feet when you pick them up, like the jetpack goes on your back, so you keep your weapon. Your jumps are bouncier, and pressing jump again in mid-air springs you hard wherever you’re aiming. They have 8 springs (shown next to your weapon) and pop off when they’re used up.

  • Railgun: big flashes and sparks at every point the beam touches, on walls and on every person it goes through.

  • Banana Peel: slips you along the floor instead of launching you upwards.

  • Bullet reflects: sending a bullet back plays the same parry sound as deflecting a punch.

  • Morning Star: the spiked ball kills instantly.

  • Death walls: the walls on the left and right are further out.

  • Camera: when someone is up at the top of the map, the camera moves up so the player cards don’t hide them, and shows less of the bottom if nobody is down there. It only follows people a little way above the top of the map: anyone flung higher shows as an arrow in their colour at the top of the screen.

  • Backgrounds cleaned up so nothing behind the arena looks like a platform: no more floating trees or stumps under Treehouse, Windmill Hill and Timber!; no rocks, buoys or water tanks next to the platforms; no mugs or book piles behind the real ones on the desk maps; the moon and space rocks moved further back; the pagodas moved off to the sides.

  • Bots notice when they’ve stopped moving, give up on what they were going for and get going again.

  • Giant Fish and Anvil have been removed.

  • If the host leaves, the next player to have joined takes over. The game now carries on with the same settings and tells everyone who the new host is.

Fixed

5 changes
  • Sticky bombs didn’t stick to people.

  • Bots could freeze in place when jumping for a very narrow ledge.

  • An error at the top of the screen (“Exception when calling ‘Update’ on Stick.StickHud”) when someone sent a very short chat message, such as “z”.

  • Inviting a friend from the friends list opened s&box’s “Create Party” screen, which couldn’t be closed.

  • The ink from the Ink Blaster could stay on screen after it should have worn off.