I’m Sainz, a lifelong gamer turned indie developer, and devpax is where I make arcade-style multiplayer games for s&box. I started in 2025 with Dead Blocks, a 1–6 player co-op zombie survival game. Next up is Project STICK, a 1–8 player stick-figure brawler. It’s just the beginning, so expect updates, new ideas and more games to come in the future. I do plan on creating a solo game next, once I've perfected my current games.
I’m Sainz, a lifelong gamer turned indie developer, and devpax is where I make arcade-style multiplayer games for s&box. I started in 2025 with Dead Blocks, a 1–6 player co-op zombie survival game. Next up is Project STICK, a 1–8 player stick-figure brawler. It’s just the beginning, so expect updates, new ideas and more games to come in the future. I do plan on creating a solo game next, once I've perfected my current games.
I’ve loved games for as long as I can remember. Long before I knew how they were made, I knew I wanted to make one of my own.
Two kinds stayed with me the most. One was Boxhead, the old flash game where you’re boxed into a few city blocks and the zombies just keep coming. The other was the stick-figure fighting games I’d lose whole evenings to. Late nights, “one more wave”, “one more round”, trying to beat a friend… that’s a big part of why I wanted to make games at all.
devpax is where I finally started doing it.
Dead Blocks is my love letter to those Boxhead nights. It’s an original blocky zombie survival game built from scratch, with its own characters and arsenal and online co-op for 1–6 players. Hold the block, chain your kills, build walls and traps, and see how many waves you can survive before the Abomination shows up.
Project STICK is my love letter to stick games. It’s a physics brawler for 1–8 players where the last stick standing wins. It has over 70 weapons, from fists and katanas to freeze rays and banana peels. There are 60 arenas, from notebook doodles to pirate ships, and many are built around big moving parts. Some rounds throw in a surprise twist, like low gravity or weapon rain.
Both games will keep growing, with more content and plenty of tweaks based on what players tell me. If you find a bug in Dead Blocks or have an idea, the Report Bug button in the pause menu sends it straight to me.