The Maps & Shop Update
The block isn't the only place to hold out any more. This update adds two new maps, each with its own way of killing you, and the Shop, where the coins you bank from every match finally get spent: on new maps, and on 50 weapon skins from Cool all the way up to Legendary.
Three maps. Pick your night.
- The Block is still free and still the original: four gates, a dead fountain, burnt-out cars and a failed checkpoint.
- Gravewood unlocks for 1,200 coins and The Rail Yard for 2,000 coins, in the new Shop.
- Pick your map from the map card on the title screen, or on the Play Solo and Host Co-op screens. In a co-op lobby the host picks, and friends who join play it even if they haven't unlocked it.
- Every map has its own leaderboards, solo and co-op, for each difficulty. The high scores on the title screen follow the map you're looking at.
Gravewood: the dead don't stay buried here
An overgrown cemetery under a sick green moon. Gravel paths cross at a weeping statue, a ruined chapel and its bell tower stand to the north, and row after row of headstones fill the rest.
- Crypts burst open: from wave 2, one of the four crypts blows its doors off mid-wave and a pack of the dead pours out. From wave 8 it happens twice a wave. The doors are back in place by the next wave.
- The dead rise from open graves: a lot of the horde claws its way up out of the dug-up graves scattered between the rows.
- The undead come early: skeleton packs from wave 3 and mummies from wave 5, instead of waves 6 and 7.
- Headstones you can shoot over: they're low enough for your bullets to pass over, but nothing walks through them, so the rows become lanes.
- The chapel bell tolls at the start of every wave.
The Rail Yard: mind the night train
A freight yard under orange sodium lights, with a warehouse, container stacks under a gantry crane, parked boxcars and a signal box. A main line runs straight across the middle, from tunnel to tunnel.
- The night train tears through every minute or so. You get about four and a half seconds of warning: TRAIN INCOMING on screen, flashing crossing lights, barriers coming down, bells and the horn.
- Anything on the tracks gets hit. Zombies are flattened. Survivors take a big hit and are knocked flying off the line. Gadgets left on the tracks are smashed or set off.
- Use it. Lure the horde onto the tracks just before it arrives and let the train do the work.
- Explosive fuel barrels stand around the yard, and they're put back at the start of every wave.
The Shop
Open it from the new Shop button on the title screen, or click your coins.
- Every zombie you kill pays coins, and when a match ends half of the coins you earned go into your bank. That bank is what you spend.
- The Maps tab unlocks Gravewood and The Rail Yard. A new map becomes your selected map straight away.
- The Weapon Skins tab has a skin of every rarity for every weapon, gadget and grenade. A new skin is equipped straight away, and you can switch back to the standard look any time.
- Buying takes a second click to confirm, so nothing gets bought by accident.
50 weapon skins
Five skins for each of the ten weapons and items: the Sidearm, SMG, Shotgun, Frags, Tripwire Mine, Fuel Drum, Decoy, Rocket Launcher, Arc Rifle and Wall. A few to look out for: Midas Touch (solid gold Sidearm), Dragon's Breath (a Shotgun that sheds embers), Pumpkin Bomb (grinning, glowing Frags), Black Hole (a mine that bends the light around it) and Fort Knox (walls made of gold bars).
Skins show on the gun in your hands, on the gadgets you put down, on your grenades and rockets in flight, on your tracers and muzzle flash, and in your hotbar. In co-op, everyone sees yours.
From Cool to Legendary
Each tier adds to the one before it:
- Cool (ice blue, 150 coins): a fresh paint job.
- Rad (toxic green, 300 coins): paint plus a pattern: stripes, camo, checks, drips, runes or flames.
- Wicked (violet, 600 coins): glowing accents that light up the weapon.
- Savage (blood orange, 1,000 coins): the glow pulses like a heartbeat, and your tracers and muzzle flash take its colour.
- Legendary (gold, 1,800 coins): a particle aura of embers, sparks, void or gold, special shots, and a shimmer on its card in the Shop.
Your coins, spinning
Your coin total on the title screen now sits next to a spinning gold coin with a blocky skull on it. Click it to go straight to the Shop. The coin spins on the game over screen too, next to what you just banked.
Also in this update
- Join Discord: a button on the title screen takes you to the Dead Blocks Discord.
- Gunshot volume: gunfire has its own volume setting in Settings.
- Cleaner HUD: the logo is gone from the top left, and the wave, zombies, time and team score moved up.
Found a bug? Press Report Bug in the pause menu. Got an idea? Suggest an Idea sends it straight to me. And come say hi on the Discord: the button's on the title screen.
Hold the line. Mind the train.