Added Elite Daily Challenge mode.
Added Ivy enemy.
Added unlocks system for every game mode except Survival.
Leaderboards can now display scores over 300,000,000.
Daily Challenges can now randomize between Survival and Countdown modes.
Daily Challenges will rotate between all available modes, weapons, and drones before repeating combinations.
Daily Challenges will now reset for everyone at Midnight UTC.
Changed a bunch of sound effects so that they're quieter if they're further from the player.
Shooter and Defender drones are now prevented from leaving the arena, so they'll continue shooting as normal if hugging the boundary walls.
Fixed a bunch of stuff not pausing correctly with the rest of the game, and immediately expiring when unpausing.
Fixed a rare issue where multiple players could respawn at the same time.
Fixed a rare error if picking up donuts at the exact same time as the player died.
Added Countdown gamemode.
Added 3 new music tracks that play during gameplay.
Added 5 new achievements. (see above)
Add text popup behind player when Zone is ready to use.
Player begins to glow lightly when Zone is ready to use, glow becomes much stronger when Zone is fully charged.
Active Black Holes will slowly attract each other, active Black Holes that collide will immediately detonate and release Dark Stars.
Dark Stars released from Black Holes are released much more aggressively.
Add a sound effect for when Black Holes detonate.
Fixed some enemy types being rarer than intended at certain time points in Survival.
Fixed several achievements not unlocking correctly.
Fixed Black Hole particle effects occasionally being far larger than intended.
Fixed some Snakes sitting on the edge of a Black Hole and not being absorbed correctly.