using System;
using System.Collections.Generic;
using Sandbox;
namespace MANIFOLD.BHLib.Events {
public abstract class PatternEvent : AttackEvent, IModifier {
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public List<Guid> SpawnIDs { get; set; } = new List<Guid>();
public virtual void OnAdd(AttackData data) {
}
public virtual void OnRemove(AttackData data) {
}
public virtual void Modify(AttackData data) {
}
}
}