.obj/__compiler_extra.cs
global using static Sandbox.Internal.GlobalGameNamespace;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Too Many Cameras" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "camerasystem" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "dotmanifold" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "dotmanifold.camerasystem" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2/9/2025 2:26:18 AM" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "17" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.111.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.111.0")]