using Sandbox;
namespace MANIFOLD.Camera {
[Title(LibraryData.TITLE_SPLIT + "Brain"), Icon("videocam"), Category(LibraryData.CATEGORY)]
public sealed class CameraBrain : Component {
[Property, RequireComponent, Hide] public CameraComponent Camera { get; set; }
[Property]
public bool UseRealTime { get; set; } = true;
[Property]
public bool UpdateInEditor { get; set; } = true;
[Property, Title("Default Transition")]
public TransitionData TransitionData { get; set; }
}
}