Game Mode Selection - Added an arcade mode selection screen with Normal Mode and the brand-new Chaos Mode
Chaos Mode - Brand-new endless arcade survival mode with increasing intensity and non-stop chaotic mechanics
Boss Battles - Added armored boss encounters every 5 stages with dedicated health bars and enraged overdrive states
Boss Defeat Sequences - Cinematic hit-stop time freeze, fullscreen flash, apocalyptic particle fireworks, quad power-up burst, and victory banner
Enraged Overdrive - Bosses enter overdrive at low HP with speed boosts, crimson flaring, and particle sparks
Chaos Random Events - Dynamic random field events including MultiBall, Speed Frenzy, Armored Swarm, Supernova, and Gravity Vortex
Chaos Abilities - Added active plasma lasers and falling meteor strikes
Chaos Soundtrack - Dedicated energetic bass music track for Chaos Mode with continuous stage transitions
Telemetry & Radar - Added holographic radar sweep card and real-time ball velocity/brick telemetry sidebar
Header Bar - Redesigned Chaos Mode header with cyber-glassmorphism, neon trims, and an inline intensity gauge
Boss Health Bar - Dual-layer fighting game ghost health bar that smoothly tracks damage on both the top HUD and boss brick
Score & Combo HUD - Added juiced combo multipliers with pulse pop animations and digital arcade typography
Controls & Buttons - Upgraded action buttons with electric cyan glowing icons and hover micro-animations
Record Tracking - Dedicated Chaos Mode game over recap screen with personal best stage and score tracking
Boss Bar Positioning - Relocated the Boss Health Bar above the arena so it never obscures bricks, the boss brick, or ball bounces
Header Overflow - Fixed vertical clipping and border line slicing by switching to dynamic auto-sizing layout
Footer UI Glitch - Removed stray brace character rendered below the bottom controls bar
CSS Parsing - Fixed floating-point precision formatting in health gauge styles to prevent parser warnings
Paddle Glitch Effect - Removed the center-magnet paddle drift effect during Chaos events based on player feedback
Slow Stage Progression - Removed the delayed mechanic unlocking system so Chaos Mode is fully chaotic from Stage 1
Direct Level 1 Launch - Removed the automatic direct launch into Level 1 from the main menu in favor of the new Mode Selection screen