Fixed

2 changes
  • Console Spoilers - Silenced developer console logs from revealing whether an anomaly is on the floor

  • Doorway Collisions - Fixed collider issues and triggers when entering Floor 0

Areas
10 changes in this update

Added

5 changes
Gameplay
  • Speedrun Timer - run timer starts automatically on first movement from Floor 9 and logs upon reaching Floor 0

  • Personal Best - tracks your fastest escape time with new personal record badges

UI & Leaderboard
  • Global Leaderboard - live Hall of Fame leaderboard tracking fastest escape times worldwide

  • Victory Screen - new post-run summary showing completion time, run stats, and global standings

  • Quick Action Buttons - added Play Again and Main Menu navigation directly on the escape screen

Improved

3 changes
UI & Immersion
  • Victory UI - responsive glassmorphic ending screen centered with cinematic aura

  • Immersion - disabled developer debug overlay during normal gameplay and ending sequences

  • Version Watermark - updated main menu build version to 1.1.0

Fixed

2 changes
Gameplay & Flow
  • Ending Sequence - fixed camera and player state reset when restarting runs from Floor 0

  • Anomaly Conflicts - resolved trigger and collision overlap between hallway anomaly events