Each round, every player sneaks into another guest's room to move, hide, or steal their stuff. Then everyone goes back to their room and has to figure out what changed. Sharp memory and a bit of slyness are key to this game.

Before you continue reading or playing:
This initial release is to see if other people besides me like the idea of the game. The room design isn't great, the items are random and not well-balanced well in terms of gameplay, the assets aren't very consistent, etc. If the initial release does well, I plan on expanding this game tenfold, improving it based on feedback, and creating something a lot of people enjoy playing. This is my first S&box project so please don't expect too much. Thank you for playing!

How to Win 
Score points by successfully moving or stealing items without getting caught, and by correctly identifying what was taken from your own room. The further you move an item, the more points you get. Catching these bigger mistakes though means more points for who occupies that room, so be careful! The player with the most points at the end wins. 

Rounds 
Each round plays out in four phases:
  1. Setup: adjust your room to your liking, and memorize where everything is
  2. Room Service: everyone moves to their target's room to move, hide, or steal their stuff
  3. Inspection:  return to your own room and figure out what changed while you were gone 
  4. Reveal: every item that was moved or stolen is revealed

Glitches, bugs, or bad game design should probably be expected. I don't really know what I'm doing, but I'm trying! Please give feedback if you have the time. I want people to have fun with this.

Adventurous Journey by Carson Kompon (https://sbox.game/carsonk/mus_adventurous_journey)
Sink by GnomeFig (https://sbox.game/gnomefig/sink)