9 changes in this update
New items and interactions
Restock breaks between days, with an option to skip
Updated shop lighting, scenery, and rain ambience
More reliable cashier assistance
Performance improvements
Lost level-up rewards and missing stock after loading a save
Shared purchases and rewards in multiplayer
Item loading issues and multiplayer crashes
Customer speech bubble sizing
Workers can now assist at the cash register in solo games
Turn the lights up a little
Increased the chance of customers selling unlocks to the player
More customers visit the shop earlier in the game
Base worker upkeep lowered
Players now start with $50
Tweaked early progression speed
Adjusted customer spawn curve
Reduced collisions between workers and customers
Lobby privacy