Added

4 changes
  • The Living Mycelium - explore a vast fungal world at 500–600 m, with breathing roots, flowing blue veins and energy pulses that react to your landings.

  • Three mushroom types - climb across Standard caps, spring from green Bouncy mushrooms and launch higher from fuchsia Giants.

  • Halloween collectibles - find glossy 3D spiral candies worth 1, 2 or 3 candy, enjoy spooky decorations and unlock the Pumpkin skin for 666 candy.

  • A changing climb - ascend through The Hollow Tree, The Living Mycelium and the frozen heights of Whiteout.

Improved

6 changes
  • Fireball and motion trail - sharper flame detail, smoother momentum and wind response, and short fiery trails during jumps.

  • Dynamic firelight - nearby surfaces respond to the changing energy of your flame.

  • Water - richer Halloween reflections and surface detail, with a smoother transition underwater.

  • Whiteout - a gentler atmospheric entrance and deeper distance fog, with nearby jumps kept readable.

  • Platforms and camera - smoother round platforms and curved bridges, plus softer camera fading that keeps your flame visible.

  • World streaming - spread generation work across frames to reduce checkpoint and biome-transition hitches.

Fixed

4 changes
  • Mushroom bouncing - repeat landings rearm reliably, without a use limit or a cooldown blocking the next landing.

  • Mycelium roots - corrected solid-root collisions and route-clearance checks, including the transition from The Hollow Tree.

  • Flame rendering - resolved lighting bands and visibility issues behind camera-faded platforms.

  • Whiteout rendering - corrected depth-buffer artifacts, horizontal bands and overlapping platform layers.