Gone Fishing

0.8c
24 September 2026
33 changes in this update

Added

27 changes
  • Fishing: a pond at spawn you can fish at any time.

  • A fishing rod, bought with cash at the rod stand by the pond.

  • Tool switching on the number keys: 1 for your pickaxe, 2 for your fishing rod.

  • A new tool bar under your balance that shows which tool is in your hand.

  • Your rod comes out at the pond and is put away when you leave it.

  • Throwing your line now follows a real arc: aim higher to reach farther.

  • A hook crosshair while your rod is out.

  • Your line comes loose if you walk too far from where you cast.

  • A fight minigame when a fish bites: keep your marker on the fish to reel it in before the line snaps.

  • Rarer fish fight harder.

  • A big roster of fish across six rarities, from Common to Legendary, each with its own pixel art.

  • A catch card that shows the fish you just landed.

  • The /fish panel, with My Fish, Sell and Codex tabs.

  • Sell your fish for shards.

  • One fish is in demand each hour and sells for a bonus.

  • A fish codex with milestone rewards for every fish, paid in shards.

  • A Claim All button that collects every waiting codex reward at once.

  • Fishing Frenzy, a timed event at the pond: bubbles rise, prizes leap out of the water, and the first hook wins each one.

  • Frenzy prizes include shards, cash, boosters, Void minutes, Prison Keys and Ancient Coins.

  • Frenzy prizes have their own 3D models.

  • Frenzy prizes are easiest to hook near the top of their jump.

  • The pond goes quiet just before a Frenzy starts.

  • Chat announces a Frenzy before it starts, when it starts and when it ends.

  • The scoreboard (TAB) now shows when the next event starts, or LIVE NOW.

  • The pond is swimmable. (duh)

  • Your view now tints and blurs underwater, in the pond and in rivers.

  • The upgrade wheel only opens with your pickaxe in hand.

Improved

1 change
  • Lucky blocks in the event mine roll X-ray a little more often and Blindness a little less often.

Fixed

3 changes
  • Fixed leftover objects appearing after the lobby host changed, such as frozen pickaxes on players, invisible blocks in the mines and doubled auras.

  • Fixed other players losing parts of their outfit on the new host's screen after a host change.

  • Fixed chat messages sometimes staying hidden until you pressed Enter.

Removed

1 change
  • Flying at the pond and while holding the fishing rod.

Known Issues

1 change
  • If the host's connection drops for a moment, other players can be sent to the menu with "The host has left the game" even though the host is still playing.