- - Pickaxes you can own and equip. Each equipped pickaxe boosts your mining upgrades.
- - The Vault (/vault): a new panel to view and equip the pickaxes you own. Auras, cosmetics, effects, and pets are previewed there as coming soon.
- - Ore Codex milestones now reward real pickaxes, not just shards. Every ore has its own signature pickaxe to chase.
- - The Apex: catalog every ore in the Codex to claim the ultimate pickaxe, the one that pushes your upgrades beyond their normal maximum.
- - A server-wide announcement now fires when a player claims The Apex Pickaxe.
- - Your equipped pickaxe now shows on your character for other players to see.
- - Retuned the endgame rank requirements (Sovereign, Untouchable, Mythic) to better match real mining pace.
- - Overhauled the Luck upgrade's cost curve, keeping it from trivializing the climb.
- - Recalibrated Ore Codex milestone targets to real mining speed.
- - Hovering an ore in the Codex now shows exactly what each milestone rewards, including pickaxe bonuses.
- - The upgrade menu now shows the bonus your equipped pickaxe adds to each upgrade.
- - Some pickaxe icons are still placeholders while final art is in progress.
- - New Ore Codex: a personal collection log that tracks every ore and block you mine, opened any time with /codex.
- - Discover each ore by mining it for the first time, then climb 12 milestone tiers per ore by mining more of that type.
- - Earn shard rewards at every codex tier you reach.
- - A live progress bar on each ore card shows how close you are to your next milestone.
- Bigger rewards beyond shards are planned for the highest tiers, so it is worth chasing the rare ores early.
- - Referrals are here. Type /referral (also /refer or /invite) to grab your personal invite code or enter a friend's.
- - When a friend you invited reaches Apprentice, you both earn a reward, shards and a booster, claimable right from the panel.
- - Quick-switch tabs on the inventory and boosters panels, hop straight from one to the other without closing out and retyping a command.
- - Boosters now show what they earned you. When a Shard Boost or Sell Boost runs out, chat shows the total extra shards or cash it brought in over its run.
- - Typing a command that does not exist now points you to /help instead of a dead end.
- - Missions: complete short objective sets while you play (break blocks, mine ore, sell, buy upgrades, claim a daily) for shard rewards.
- - Some missions roll as 2 or 3 challenge combos for bigger combined payouts, plus a chance to drop a free booster.
- - Chain Reaction: a brand-new pickaxe ability. Rare chance while mining to bore a tunnel ahead, then chain a cone of collapsing block-spheres out to the sides, with a wisp darting to each one before it blows.
- - New achievements for completing missions (your first, then 10, 25, and 50 total).
- - Friendly wellness reminders that slide in during longer play sessions.
- - Smoother Mining: blocks break a little smoother per swing.
- - Bounty is cheaper to level up.
- - Auto-Sell is now much cheaper to unlock.
- - The rank-up screen again marks a requirement as done (dimmed and crossed out) once you hit it, so it is clear what you still need.
- No sound for Earthquake and Chain Reaction, coming soon.
- - Redeem codes: a new /redeem panel where you can enter reward codes to claim shards, cash, and boosters. Watch our Discord, that's where codes drop.
- - Auto-Sprint: a free toggle on the Sprint upgrade that keeps you moving at full run speed without holding the run key (once you own Sprint).
- - Tidied up the layout of the pickaxe upgrade wheel.
- - Reworked the Compactor upgrade, it now scales across 10 levels.
- - New pickaxe upgrade: Black Hole. A rare chance while mining to tear open a black hole that drags a huge sphere of blocks into the void, with a swirling vortex you can spot from across the mine.
- - New pickaxe upgrade: Earthquake. A rare chance while mining to split the ground open, sending fissures cracking through the rock around you while the broken blocks tumble and pile into the cracks as rubble.
- - Both new upgrades have their own icons on the pickaxe wheel, which is now completely full.
- - The Earthquake ability does not have its own sound yet.
- - Leaderboards are now live, with boards for Total Sold, Top Prestige, and Biggest Sale in the hub.
- - You can now see your own rank on each board even when you are not in the top placements.
- - A one-time Early Access welcome screen for new players, including a look at what is coming next.
- - A shard bonus for finishing the getting-started tutorial.
- - Revamped Mine 6.
- - Sell, sold, and other feedback sounds now play as standard game audio instead of seeming to come from a fixed spot in the World
- - Removed a stray white block that could appear in a mine and hurt performance on some machines.
- - Fixed an issue where shards from some rewards could not be spent on pickaxe upgrades.
- Block breaking is now instant when you join another player's game, not just for the host.