The Apprentice mine is now a full working ironworks: blast furnaces, a forge shop, ore bins, a gatehouse, cottages and rail lines, set in a valley of hills
New ESC menu: the menu slides aside and your job offers fan out next to it as cards rather than full screen
Job cards show your progress toward each shift with a live progress bar
Opening ESC no longer drops you straight into the full job board; pick a card to open it
While a shift is running, ESC shows it as a single card with its countdown
Ore Codex: most ore collections need far fewer blocks to complete, and Opal less than half
Ore Codex: progress and rewards you already earned are kept
Weekend event (from the next weekend): lucky blocks take shards away less often, and take less when they do
Weekend event: slowness, blindness and nausea from lucky blocks wear off sooner
Weekend event: lucky block teleports happen less often
Weekend event: lucky block effect durations and cash prizes rebalanced
Weekend event: Event Shard earnings rebalanced to go with the gentler losses
Fixed a speckled pattern on the floor at spawn after the latest engine update