- Missions: complete short objective sets while you play (break blocks, mine ore, sell, buy upgrades, claim a daily) for shard rewards.
- Some missions roll as 2 or 3 challenge combos for bigger combined payouts, plus a chance to drop a free booster.
- Chain Reaction: a brand-new pickaxe ability. Rare chance while mining to bore a tunnel ahead, then chain a cone of collapsing block-spheres out to the sides, with a wisp darting to each one before it blows.
- New achievements for completing missions (your first, then 10, 25, and 50 total).
- Friendly wellness reminders that slide in during longer play sessions.
🧼 Improved
- Smoother Mining: blocks break a little smoother per swing.
- Bounty is cheaper to level up.
- Auto-Sell is now much cheaper to unlock.
🪛 Fixed
- The rank-up screen again marks a requirement as done (dimmed and crossed out) once you hit it, so it is clear what you still need.
⚠️ Known Issues
No sound for Earthquake and Chain Reaction, coming soon.