- The Ore Codex now tells you the moment an ore is ready. While you mine, the cards deal in below the rank strip so you never have to guess when to go collect.
- A confirmation step before you lock in a job contract, showing the timeline, the payout you would be walking away from, and the rule that no other job opens until you collect this one.
- If a bigger contract is already open to you when you click a smaller one, the confirmation offers you the bigger one instead.
- Every job card now tells you how long its payout waits in the vault before you can collect it, stated up front, before you sign anything.
- A door to the native s&box settings (resolution, graphics, keybinds) from inside our own Settings panel.
- The Black Hole Pickaxe I has its own model instead of wearing the standard pickaxe's look.
- Your bag now opens with an animation(s)
- Opening the Ore Codex pours every ore's progress back in, so you watch your whole collection fill.
- The ore block turns over when you claim a milestone or discover a new ore.
- The tutorial list now puts "Open your bag" under the mine-blocks step, so it reads in the order you will actually do it.
- The Field of View and Sprint FOV sliders now tell you what the default value is.
- Reworded the leaving dialog so it is clearer what you give up by walking out.
- The sign button on the job confirmation now reads as a button rather than a line of text.