Ball Chuckers: Showcase is a weird little first-person physics playground where your mouse is your throwing arm. Grab a ball, swing your mouse to build momentum, and let go. Throwing hard is one thing. Hitting what you meant to hit? That takes practice and muscle memory. 

Knock over bottles, hit targets, shop for new balls, and hunt for hidden presents and secrets. Compete on global leaderboards for every minigame, throwing distance, total throws, and more. Or just knock other players out with balls and interrupt their practice with a jump kick to the back of the head! 

This is a playable showcase, not a finished game. I’m testing the throwing mechanics before building something bigger come mess around and tell me what feels good, what feels weird, and what you think! What should I turn this into?