Bigger World - A ring of deep ocean now surrounds the Isle of Nugs, ready for swimmers
Mountains & Mesas - New mountain ranges with canyons to walk through, cliff-walled mesas with paths to the top, and a causeway between two of them
More Terrain - Plateaus, terraced cliffs, forest clearings, and far less flat ground
Deeper Lakes - Lakes now have real deep middles
New Map - The island map (M) is now a real top-down view of the island
Weather - Rain and storms now roll in on their own
Living Plants - Bigger bushes, ferns and flowers lean out of the way as you push through them
Tails - Tails counter-balance the head and swing with every stride
Charge - Horned and armoured dinos and Pachycephalosaurus can charge: sprint and hold bite to ram, do damage and send breading flying
Drinking - Hold E to drink, with your head down at the water
Overeating - Eat past full to grow faster, but you get STUFFED: less stamina and a faster-draining sprint until it digests
Eyes - Glossy, wet-looking eyes
Prestige - Max out a class to prestige it: the class XP resets and you earn a new nugget coating for that class
Coatings - Six prestige coatings: Spicy, Garlic Lemon Pepper, Grilled, Buffalo, Ghost Pepper and Golden
Food Glow - What your dino can eat now glows softly: tree leaves for tall dinos, shrubs for smaller plant eaters, bugs for small hunters (toggle in Settings)
Bite Sounds - New sounds for bites that miss, bites that land on a dino, munching plants, and drinking
Breeze - Plants sway noticeably in the calm-day breeze
Calmer Island - About half as many wild dinos, for a quieter, less crowded world
Experience - XP now comes from what you do (eating, hunting, nesting, hatching), not from just staying alive
Breading - One crisp breading layer for everyone
Bites - Attacks now cover a 50° cone in front of your head, with the same reach as before
Ocean - The island's edges no longer stop short of the sea; every coast now slopes down into the water
Movement - Dinos no longer get stuck in cracks, corners and small bumps
Movement - Dinos stop much faster instead of sliding when you let go
Combat - Bites now land on dinos right next to, under or just behind your head
Critters - Bugs now sit on the ground instead of floating above the grass
Visuals - Dinos and pine trees keep their detailed models further away from the camera
Outlines - Dinos no longer have outlines
Settings - The breading detail setting is gone