Life in the Water

1.8
8 October 2026
Areas
25 changes in this update

Added

12 changes
Critters
  • Mudskippers - skip about on muddy banks and in the shallows

  • Bass - cruise lakes and ponds, and sometimes leap out of the water

  • Catfish - lurk on the bottom by banks and boulders

  • Piranhas - school in the rivers, and they bite back if you wade in near them

  • Fishing - catch fish while you're in the water

Water life
  • Lake, river and sea beds - rocks, boulders and underwater cliffs

  • Water plants - sway with the current and part around you as you swim through

  • Long weed and seaweed - grow taller the deeper the water

  • Lily pads - float in clusters on calm lakes and ponds, drift apart when you swim through, then settle back together

  • Floating algae - collects around the lilies and reeds

Dinos
  • Coming soon: Flyers - Rahonavis, Archaeopteryx and Pterodactyl

  • Coming soon: Swimmers - Deinosuchus (a giant prehistoric alligator), Mosasaurus and Megalodon

Improved

11 changes
Critters
  • Fewer bugs - fewer beetles and grasshoppers, and about 30% fewer frogs and dragonflies

  • Frogs - hop into the water and swim

  • Critters - run straight away from dinos instead of zig-zagging

Dinos
  • Spinosaurus - over three times its old swim speed, and holds its breath for 90 seconds

Water
  • Underwater view - much clearer, so diving is actually playable

  • River ripples - bigger and less tiled, matching the lakes and the sea

  • Rivers and lakes - join cleanly, and the water colour blends from one into the other

World
  • Reeds and cattails - grow in thick bunches and wade out into the water

  • Riverbeds - sand, pebbles and mud instead of grass

  • Cliffs - only appear on steep ground

  • Fine grass - matches the two meadow greens

Fixed

2 changes
  • Rivers - now visibly flow for every player (on some machines the water looked frozen)

  • Tarn of the Summit - the water no longer hangs past the edge of its plateau