Terrain component issue

Started by alpine · one year ago · 1 reply · 82 views

#1
alpine
Member
JoinedFeb 2023 Posts1 Score5
I'm having an issue where if i select anything inside the bounds of a terrain component, it selects the object that loads the terrain instead of whatever I'm clicking on.  This has been happening since the July update so I've just been working on the June 2025 branch instead, but I was hoping someone could tell me what I'm doing wrong so I can update again :P

The only thing that works is selecting the object from an angle that looks away from the terrain:

I posted about this on reddit a few weeks ago without any luck getting a solution. I assume that I'm the one doing something wrong, or my terrain file is fucked, since I can't find anyone else having this issue... Any help is appreciated! 
#2
matt
Facepunch
JoinedApr 2021 Posts266 Score2,045
I'm surprised terrain works at all in Hammer. Nothing has really been catered to let it happen, I don't even know if it's a good idea.

There's a bug with Hammer and GameObjects I haven't fixed yet where the GameObject is always prioritized over hammer objects. You won't really be able to do anything until I've fixed that
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