In Movie Maker Player, when i try to set "Motion to Animgraph Parameters" for the ModelRenderer(skinned) with the human model (either human.vmdl or citizen_human_male.vmdl) i get the error message:
Expected at least one block. (Parameter 'blocks')
System.ArgumentException: Expected at least one block. (Parameter 'blocks')
at Editor.MovieMaker.ProjectExtensions.GetLastBlock[T](IReadOnlyList`1 blocks, MovieTime time) in D:\SteamLibrary\steamapps\common\sbox\editor\MovieMaker\Code\Project\Extensions.cs:line 36
at Editor.MovieMaker.ProjectPropertyTrack`1.GetLastValue(MovieTime time) in D:\SteamLibrary\steamapps\common\sbox\editor\MovieMaker\Code\Project\ProjectTrack.cs:line 284
at Editor.MovieMaker.MotionToAnimParams.Start(TrackListView trackList, TimeSelection selection) in D:\SteamLibrary\steamapps\common\sbox\editor\MovieMaker\Code\Modifications\MotionToAnimParams.cs:line 48
at Editor.MovieMaker.MotionEditMode.<>c__DisplayClass86_1.<AddCustomModifications>b__2() in D:\SteamLibrary\steamapps\common\sbox\editor\MovieMaker\Code\Modes\Motion\MotionEditMode.cs:line 265
at Editor.Option.OnTriggered()
at Managed.SourceTools.Exports.Editor_Option_InternalTriggered(UInt32 self)
Is there any workaround?
I think it's worth to mention that applying "Motion to Animgraph Parameters" for the original citizen (Terry) works correctly and as described on the page "Skeletal Animation" in the Movie Maker documentation.
System.ArgumentException: Expected at least one block. (Parameter 'blocks')
at Editor.MovieMaker.ProjectExtensions.GetLastBlock[T](IReadOnlyList`1 blocks, MovieTime time) in D:\SteamLibrary\steamapps\common\sbox\editor\MovieMaker\Code\Project\Extensions.cs:line 36
at Editor.MovieMaker.ProjectPropertyTrack`1.GetLastValue(MovieTime time) in D:\SteamLibrary\steamapps\common\sbox\editor\MovieMaker\Code\Project\ProjectTrack.cs:line 284
at Editor.MovieMaker.MotionToAnimParams.Start(TrackListView trackList, TimeSelection selection) in D:\SteamLibrary\steamapps\common\sbox\editor\MovieMaker\Code\Modifications\MotionToAnimParams.cs:line 48
at Editor.MovieMaker.MotionEditMode.<>c__DisplayClass86_1.<AddCustomModifications>b__2() in D:\SteamLibrary\steamapps\common\sbox\editor\MovieMaker\Code\Modes\Motion\MotionEditMode.cs:line 265
at Editor.Option.OnTriggered()
at Managed.SourceTools.Exports.Editor_Option_InternalTriggered(UInt32 self)
Is there any workaround?
I think it's worth to mention that applying "Motion to Animgraph Parameters" for the original citizen (Terry) works correctly and as described on the page "Skeletal Animation" in the Movie Maker documentation.